Commanders!
Update 1.24 is on its way, marking the first update of 2024 and bringing you the opportunity to explore the Maneuvers clan event with several improvements. You can also dive into the spring Season of Battle Pass. Let's roll!
Please note that all features on the Common Test are currently in active development. Any values, rewards, technical characteristics, and other feature settings that are relevant for the Common Test are not final and may not correspond to those in the release version.
New Battle Pass Season
The first Season of Battle Pass in 2024 will enter the live server soon! While its core mechanics remain unchanged, we’re introducing a modification to the tier of vehicles eligible to earn Battle Pass Points in Random Battles. Instead of the current Tier VI–X vehicles, you will now be able to do so with Tier IV–X vehicles.
We've also updated the list of items available for purchase using Battle Pass Points in the in-game Store upon completion of the three main Chapters. These items will now feature various 2D customizations from previous Seasons, enhancing the cool factor of your vehicles.
This isn't the only news about the upcoming Season, so stay tuned for more updates!
Improvements to the Maneuvers Event
Maneuvers will be accessible throughout the Common Test, but different event features will be introduced across its various iterations. The general battle mechanics will be available from the first test, while the Fame Points shop and bond auction will be introduced in subsequent launches of the Update 1.24 Common Test.
If you are not currently a member of a clan, you can join one on the Common Test and experience all the upcoming changes.
The Maneuvers event is set to kick off shortly after the release of Update 1.24. Its progression system and core rules will be the same as in the previous launch, but with the following improvements.
- Bond Auction: If you participated in the event but didn't secure a spot on the Leaderboard due to insufficient personal Fame Points, you can still jump into the bond auction and place your bids. The top auction bidders will receive formidable Tier X reward vehicles—the list of these steel predators is already finalized!
- Interface Improvements: We've listened to your feedback, and now you can bring destroyed vehicles back to action directly from the battle room interface where your team is already assembled. No need to navigate to the event interface to repair and unlock your vehicles before jumping into a new battle.
- Encounter Battles Instead of Standard Battles: They will still be fought in the 7v7 format using any Tier X vehicles.
- More Personal Fame Points for the First Victory of the Day in a New Vehicle: This bonus applies when you meet battle conditions, but doesn't apply in subsequent battles with the same vehicle. Change vehicles to speed up your progress and earn additional Fame Points from each Tier X vehicle in your Garage!
Event Mechanics Recap
ExpandIn Maneuvers, victories are especially rewarding. First off, the winning side gets almost all the spoils. Second, each victory of every team in your clan contributes to your clan’s Progression. After a certain number of wins, you move on to the next Stage, where each battle brings more personal and clan Fame Points.
Losses and draws do not subtract from your Stage progress.
Players on the losing team will only receive personal Fame Points for battles in which their side destroyed at least two enemy vehicles.
We'll provide more details about the upcoming Maneuvers event and the finalized reward pool in a dedicated article coming out later.
To help you prepare for Maneuvers, starting from February 9, the format of Skirmishes in Strongholds will be replaced by an event format (7v7 Encounter mode, with the base capture time for one vehicle set to 100 seconds).
Map Pool
Expand
Tier VI–VIII | Tier X |
---|---|
Karelia | Karelia |
Himmelsdorf | Malinovka |
Prokhorovka | Himmelsdorf |
Ensk | Prokhorovka |
Lakeville | Ensk |
Mines | Lakeville |
Murovanka | Mines |
Pilsen | Murovanka |
Cliff | Pilsen |
El Halluf | Cliff |
Redshire | Sand River |
Pearl River | El Halluf |
Ghost Town | Redshire |
Pearl River | |
Ghost Town |
- How to Participate in the Common Test
- New to Testing?
Eligibility
Every World of Tanks player can participate in the Common Test of an upcoming update!
You need the Wargaming.net Game Center (WGC), the latest Common Test game client, and an active World of Tanks account.
Common Test accounts have significantly increased resources for trying out changes and features without restrictions.
Your account progress on the Common Test server is aligned with the live server and cloned ahead of the start of the test. On January 29, 2024, at 21:59 UTC, your live server account was copied to the Common Test server and does not reflect any account changes after the cutoff date.
Download and Install the Test Client
- Run the test client installer.
- Choose a different installation folder from where your regular World of Tanks game files are.
- Select the freshly installed test client from the drop-down menu at the top of the WGC.
- Roll out—and remember to pass on your feedback!
You can find more details about the WGC in the dedicated Wargaming.net Game Center guide.
Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.
Join the Common Test right away and share your feedback, Commanders!
Patch notes
ExpandMain Changes
Maneuvers
- The functionality to restore vehicles to duty in the detachment window has been added.
- The rewards in the mode have been updated.
- An auction with vehicles for bonds has been added.
- The battle type has been changed to Encounter mode, with the base capture time set to 100 seconds.
- The number of points in the event progression has been changed.
- A bonus for the first victory of the day in each vehicle on duty has been added.
- Logs for clan Fame Points, progression resets, restoring vehicles to duty, and changing the Prime Time have been added.
- The functionality to quickly view your position or your clan's position on the Leaderboard screen upon clicking a block with your position at the bottom of the screen has been added.
- The functionality for quick view of players from your clan on the Leaderboard screen has been added.
- Search by players and clans on the Leaderboard screen has been added.
- A context menu displayed upon right-clicking the area of a player's nickname on the Leaderboard and Restoration to Duty screens has been added.
- Progress will no longer be reset again if someone has already done it at the moment of progress reset confirmation.
- Players' vehicles will no longer automatically receive the Out of Commission status if they join a clan at the first Stage.
Hints in Battle
Loading screens that explain the basics of combat mechanics for new players have been added. They can be enabled/disabled in the game settings.
For Random Battles, contextual hints have been added that are displayed under certain circumstances and explain the mechanics of the current situation to new players. They can be enabled/disabled in the game settings.
Support of the 32-bit game client discontinued
Starting from the first Common Test of Update 1.24, the 32-bit game client can no longer be launched via the WGC. To launch the 32-bit game client, you will need to manually open the game/win32 folder and run the WorldOfTanks.exe file. Support of the 32-bit game client will be completely discontinued in future updates. Please update your operating system to x64 bit to continue playing.
Clan Emblems
During the Common Test, clan emblems from the main servers will be replaced with default clan emblems.
Changes to Technical Characteristics of Vehicles
U.S.S.R.
BT-5
- The ammo rack capacity for the 37 mm automatic OKB-2 gun in the BT-5 turret has been changed from 165 to 168 shells
U.S.A.
- The following vehicle has been added for testing by Supertest players: Chrysler MTC 2TC
U.K.
- The following vehicle has been added for testing by Supertest players: Vickers MBT Mk. 3
France
- The following vehicle has been added for testing by Supertest players: FCM 2C
Fixed Issues and Improvements
Fixed the rare issue of the durability of some vehicles being different in the game client and on the server due to rounding. After the fix, a small number of vehicles in some configurations may have their durability values in the game client increased by 10 HP.