UPDATE: Now with notes on the third iteration!
Tankers!
As the Wargaming Universe continues to evolve, so too does World of Tanks. Our first public test for version 8.10 has been released.
When we first announced version 8.10, we offered peeks at the new Japanese tech tree, and some improvements being made to the game graphics. Further details on those are below, as well as other features and fixes to look forward to.
How the Public Test Works
To participate in the test you need to take the following steps:
- Install a small launcher update found here
- Update World of Tanks via the launcher (5.93 GB)
- If you have already installed the Public Test game client, the launcher will update it to the Public Test 8.10 second iteration automatically
Be sure to install the test game launcher in a different folder, rather than the current game client version. Also, switch off the game client before installing the update.
Please keep in mind certain features of the public test server:
- Payments are not accepted on the public test server
- All test accounts will receive a one-time credit of:
- 100,000,000 XP
- 100,000,000
- 20,000
- Progress won't be transferred to the main NA server
- Credits and experience rates will not be increased for this test
We will have start dates for the Public Test server in the near future, so watch this space! In the meantime, you can review the list of changes that will be seen in the Public Test for this version:
Public Test Version 0.8.10 Notes
These patch notes are preliminary and do not contain the details of characteristic changes of some tanks. The detailed list of these changes will be provided in the final patch notes during the update 0.8.10 release.
Click here to reveal the 8.10 Public Test notes
Changes in the Third Iteration
- Fixed disappearance of flag on bases on some AMD GPU configurations
- Fixed the display of the 12.8cm Ferdinand TD gun
- Fixed the display of 76mm gun M1A1 on T1 heavy tank
- In the maintenance window fixed the purchase of gold ammunition after display of 'collecting information' wheel
- Fixed the client freezing while dismissing a tanker on some accounts
- Fixed the detail of water on maximum settings
- Fixed the progress of base capturing in 'Encounter' battle type
Changes in the Second Iteration
- Fixed some issues with performance drops when using certain hardware settings, which appeared in the first 8.10 test version
- Fixed some graphical artifacts, which were noted on PC's with certain hardware configurations: black squares, glowing objects, deformed models of broken trees, shining leaves on trees
- All new maps were removed from the 'Team Battle' game mode
- Rebalanced STB-1 tank: dispersion on turret traverse increased by +17%, aiming time increased by 0.2s
- The color of Japanese tanks was changed to green
- Restored all colors of Chinese premium tanks
- For 'Team Battle' game mode a 5% XP income increased rate was added.
- Changed the formula for personal rating calculation (details in final 8.10 release notes)
- Fixed the close function of some windows upon pressing the 'Esc' key
- Fixed the overlap of discount icons appearing over the names of several tanks in the 'Research' tab
- Fixed incorrect sorting of players by XP in the after battle statistics window upon receiving reward for 'Honorable Resistance'
- Fixed the display of the main skill in the crew panel and in the informational pop-up of tankers
- Fixed the display of track destruction animation at the moment the tank model passes from the damaged to destroyed state,
- Added notification about automatic graphic setting changes during the first launch of the client
- Fixed problems with fog reflections in the water
- Fixed density effects on some maps
- Fixed some visual models issues for following tanks: Rhm.-Borsig Waffentrager, Pz.Sfl. V, IS-6, StuG III, Object 416, AMX 50 B, M4 Sherman, T1 Heavy Tank.
- Fixed the sound of the Object 430's gun fire
- Fixed the size of Ferdinand TD
- We've updated the display of received mastery badges in the after battle window when multiple conditions are fulfilled
- Changed water settings on some maps
- Improved ambient effects for most maps
- Fixed the icons for the following tanks: SU-14-1, Т54Е1, Waffentrager auf E 100, FV207, Waffentrager auf Pz. IV, Birch Gun.
- Fixed the drowning timer for the T92
- Fixed small mistakes connected to lighting and collision models of some buildings on the new 'Hidden Village' map
- Fixed the display of some special notifications
- For the 'Type 5 Ke-Ho' the battle level range was decreased
- Fixed the doubling of clan names in the full team list display mode
- Fixed rare cases of client freezing when 'Updating Crew' notification appears
- Fixed the camera placement at the start of the battle
- Returned the option to change the turret turning mechanism for the Waffentrager auf Pz. IV. TD
- Fixed text on the 'Bloom' effect option
- Fixed errors in the sound for spotted enemy notifications
- Updated loading screens for the majority of maps
- Fixed the display of values in statistics tab upon first opening the menu
- Fixed the selection of players by clicking on their nickname in the team list
- Fixed display of nicknames and vehicle names in grey for the color-blind mode
- Added second emblem slot for the both turrets of the Panther II
- Added second emblem slot for the second turret of E-50
- Fixed placement of emblems and inscriptions on AMX 50 B
- Fixed the 'darkening' of the map while using 'Low' shadow settings
New Content
- Added Japanese Tech Tree:
- Renault Otsu, tier I Light Tank. Credited to all registered players, with 100% trained crew and Garage slot
- Type 95 Ha-Go, tier II Light Tank
- Type 98 Ke-Ni, tier III Light Tank
- Type 5 Ke-Ho, tier IV Light Tank
- Chi-Ni, tier II Medium Tank
- Type 97 Chi-Ha, tier III Medium Tank
- Type 1 Chi-He, tier IV Medium Tank
- Type 3 Chi-NU, tier V Medium Tank
- Type 4 Chi-To, tier VI Medium Tank
- Type 5 Chi-Ri, tier VII Medium Tank
- STA-1, tier VIII Medium tank
- Type 61 tier IX Medium Tank
- STB-1, tier X Medium Tank
- Added top-tier USSR Medium Tanks:
- Object 430 Variant II, tier IX
- Object 430, tier X
- Japanese Premium Type 3 Chi-Nu Kai tank (tier V) added to the in-game shop
- Chinese Premium 'Type 64' light tank (tier VI) added to the in-game shop
- New map in Japanese setting: 'Hidden Village,' added for testing.
- Some parameters: 1000x1000m large; spring setting with village in the valley
Gameplay Changes
- Reworked and/or fixed several gameplay moments on 'Karelia,' 'Mines,' 'El-Halluf,' 'Airfield' and 'Steppes' maps
- 'Airfield,' 'Komarin,' 'Live-Oaks,' 'Siegfried line,' 'Sand River,' 'Serene Coast,' 'Swamp,' 'Tundra' maps added to Team Battle mode
- Added possibility for AP and APCR shells to go through "small" objects: fences, benches, columns, etc. With object penetration, the final armor penetration parameter of the shell will be decreased and the object destroyed
- Removed crediting of Battle Hero achievements, Epic Achievements, Commemorative Achievements, several medals and titles of Honour: 'Survivor,' 'Kamikaze,' 'Invincible,' 'Raider,' 'Bombardier,' 'Reaper,' 'Sharpshooter' from Tank Company battles
Graphics & User Interface
- For "Improved" graphics setting:
- Reworked lighting on all maps: reset density, colors, brightness, and changed locations of light sources. Significantly increased texture accuracy
- Fully re-worked fog
- Added dynamic shadows from clouds
- Added possibility to select one full-screen filter from predefined list -- filters vary by density, colors, and brightness settings
- Reworked "bloom" effect
- Added light ray effects and lenses on the sun
- Added motion blur effect for movement
- Significantly improved Battle Missions UI
- Added information about current specials and discounts to the client
- Improved and fixed small issues in 'Statistics' tab
- Significantly improved and added several fixes to Team Battle UI
- Added 'Save last replay' option, which stores replays of only the last battle and removes the previous one
- In after-battle statistics, Credit and XP received for 'Honorable Resistance' is listed separate from regular XP and Credits received for the battle
- Experience is now converted to Free XP according to the vehicle list order
- Returned 'Last time player played a battle' to the 'Statistics' tab
- Increased the draw distance preset for different settings: 'Low' settings will now have same preset as 'Very High' settings, while 'Minimal' reserve preset id similar to 'High' settings
- Created a smoother zooming of camera per mouse scrolling in 'arcade' view
Changes to Vehicle Characteristics
- Fixed the shape of T69 and T54E1 turrets
- Fixed the armor of 'IS-3' turret for WZ-111 model 1-4 tank
- Fixed the model of frontal armour 'nose' of Lorraine 40t. tank
- Fixed earlier drowning of German Rhm.-Borsig Waffenträger TD
- Changed the longitude of 12.8cm Rhm.-Borsig Waffenträger. TD gun
- Added welds and 'window' for reticle in Waffenträger auf E 100 hatch
- Improved suspension quality for all tanks on IS and KV series
- Fixed Object 140 turret armoring
- Increased speed of Maus turret traverse by 2 degrees
- Because of historical reasons, changed the characteristics of Lowe tank: top armoured plate thickness increased by 20mm, weight decreased by 2.5 tons, increased ammo storage to 40 rounds, increased gun inclination and declination angles.
- Fixed small incorrect points of damage and visual models of Conqueror and Panzerjäger I vehicles
- Fixed the longitude of E-50 guns, which was incorrect since the gun mantles rework
- Changed the color tint for Chinese Premium tanks: Type 59, T-34-3, 112, Type 64
Other Bugfixes and Changes
- Fixed the placement of Pz.Kpfw V/IV emblems on the turret
- Fixed rare cases of user settings on server not saving
- Fixed performance drop at display of tank destruction message
- Fixed voice chat turning off during leaving of the battle
- Fixed the logic of the frag counter in the top part of the screen
- Fixed rare issue when a round could fly through a tank without damaging it
- Fixed display of tank outline while aiming near a destroyed tank
- Fixed UI lagging caused by display of numerous UI elements simultaneously
- Fixed uncontrolled turning of the camera when entering SPG mode while player's vehicle is hit
- Fixed 'Average XP per battle' display in tank crew's personnel files
- Fixed message of radio operator skill incompatibility in tooltip of IS-7 loader
- Fixed incorrect cases of disconnecting player from server by 'spam_protection'
- Fixed rare Crash-to-Desktop during map loading
- Fixed rare issue with losing control of tank during battle
- Fixed cases of loading current and not selected type of ammunition during reload of cassette.
- Fixed rare issue with the lost statistics for some vehicles, which happened after 8.9 release
- Fixed catapulting of small tanks during entering small size objects on 'Tundra' map
- Fixed client freezing during start of battle recording while also minimizing/maximizing game window
- Fixed pressed button freeze during simultaneous switching between windowed and fullscreen modes
- Fixed fuzzy display of some achievements in 'Statistics' tab
- Fixed small issues with 'Exterior' camouflage and emblem setting windows
- Fixed different reaction when pressing Esc without focusing on a specific dialogue window