Final list of changes between 8.1 and 8.0 can be found below. Please, take into account that the date for the 8.1 update release has yet to be finalized. Stay tuned and follow the news!
Content:
- Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.
- Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm
- Following maps were reworked and optimized for new render graphics:
- Province
- El-Halluf
- Dragon Ridge
- Abbey
- ‘Dragon Ridge’ map re-introduced to random battles
- ‘Prokhorovka’ Assault map removed
- Inscriptions on USSR tanks were reworked for better visibility and entertainment value
- Inscriptions of all nations were reworked to be readable from a distance
Game Mechanics:
- Added ability to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here.
- ‘Insufficient credits’ status added to the module hint
- Added the ability for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only the game modes which are selected in platoon creator's options
- Adjusted the rate at which the tank burns down for the majority of tanks (minor adjustment)
- Added Object 263 to the description of the ‘Lion of Sinai’ achievement
Technical Optimization:
- Many objects on several maps were optimized for new render system
- Optimized drawing speed of some small objects
- Fixed incorrect brightness effects (too dark or too light) on some maps
- Fixed the performance drop for several hardware configurations
Fixes:
- Fixed rare issue which caused player be placed into game modes they previously excluded
- Fixed the situation where selecting one of the game modes to be excluded caused the player to be excluded from a non selected game mode (ex: blocking encounter actually blocked assault)
- Fixed the bug which launched the tank into the air after it drove inside a bunker
- Fixed the errors for certain objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’
- Removed tank shadow from the garage when the vehicle is still in baltte
- Removed gap between tank and surface in standard garage
- Fixed mistakes in models for the following vehicles:
- Pz IV Schmalturm
- SU-122-54
- Superpershing
- VK 3002 DB, VK 3001(H)
- Fixed mistakes in display of camouflage patters on SU-100-M1
- Fixed incorrect display of emblems and inscriptions on following vehicles:
- AMX 13F3AM
- D2, SU-122-54
- MkVII Tetrarch
- VK3601H
- Т110Е5
- AMX 50 120
- Fixed the display of the damage panel for SPGs (the display in the lower left of the battle HUD) to show an actual SPG
- Fixed the display of SU-122-54 turret armoring
- Fixed the slope angle of lower armor plate of IS-7 (changed to historical)
- Fixed the slope angle of lower armor plate of IS-3 (changed to historical) as well as bottom armor
- Fixed poor visibility of the projectile when firing in sniper mode
- Fixed rare "freeze" of the game at start of battle
- Fixed rare "freeze" of the game when exiting to garage
- Fixed severe FPS drop, which happened 2-3 seconds after entering Sniper
- Fixed water display artifacts with enabled antialiasing
- Fixed the incorrect re-initialization of dynamic shadows after switching over to the game using Alt+Tab
- Fixed the display of grass in Sniper Mode with this option disabled
- Fixed rare incorrect interaction between water and fog
- Fixed many small interface errors of after battle statistics window
- Fixed error of replaying the base capture sound during replay pause
- Fixed the rare error with stop of replay reproduction after rewinding
- Chat messages returned to replays
- Fixed battle replay is not ending when the battle is over
- Fixed inability to resume battle recording after turning it on/off
- Fixed the incorrect work of minimap in Clan Wars battles (with Fog of War enabled)
- Fixed the impossibility to reconnect to Clan Wars battle if replays are enabled
- Fixed the memory leak upon radial menu opening
- Fixed the update of tank icons in nation tree in research menu
- Fixed the incorrect status for researched modules on vehicles that have not yet been researched
- Fixed the intersection of ammo rack blow-up icon with damage numbers
- Fixed the incorrect sound for hitting a stone surface
- Fixed the loading of battle menu where it required two presses of the Esc button
- Fixed rare bug with unavailability of mouse cursor in battle menu window
- Fixed some small errors in ‘Exterior’ menu window
- Fixed some grammar errors in German inscriptions
- Fixed the problem of suspension if account was online for more than 25 hours
- Fixed incorrect display of penetration mark after ricochet
- Fixed the impossibility of taking a screenshot with active battle chat
- Fixed the display of 3 types of shells in Garage for tanks which have only 2 types of ammunition
- Upon opening the free XP conversion window, any elite vehicle that does not have all of its modules researched due to the addition or change of the vehicle in a previous update will be unchecked by default
- Fixed emblem: added Myanmar flag, corrected description for Taiwan flag
- Clarified terms for receiving the award "Sentinel"
- Fixed hanging up of the camera when giving a command in the Radial Menu
- Fixed the missing skill training percentage when choosing a crew member